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06 COMPUTER VISION / CONSUMER PRODUCT

PokéValue.

A mobile-first vision and market-data application, from image to useful portfolio action.

Private source · Working applicationENGINEERING CASE STUDYNO CLIENT DATA

01 / CONTEXT

The problem to solve

A collector wants to recognize physical cards and understand their market context without manually juggling catalogues, variants and price sources.

02 / ENGINEERING

From need to system

  • Use image-assisted recognition with a documented OCR fallback.
  • Resolve card identity across edition, language, condition and variation.
  • Integrate market data from multiple sources and explain pricing differences.
  • Support mobile-first scanning, collection management and historical snapshots.

03 / DESIGN DECISION

A meaningful choice

Treat recognition uncertainty and entity resolution as explicit product interactions rather than silently assigning an identity.

04 / EVIDENCE AND LIMITATIONS

What is actually documented

The private project documentation describes these workflows. Recognition accuracy and price reliability still require independent evaluation.

05 / NEXT VALIDATIONS

How I would strengthen the proof

  • Benchmark recognition on a varied photo sample.
  • Measure catalogue and price coverage.
  • Improve correction UX and error analysis.

These are planned validation steps, not already measured results.

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